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  • Exporting from 3D Studio Max into OpenGL

    Posted on June 10th, 2009 servbit2 No comments

    I’m developing a game in OpenGL and C++. I need an efficient (and clean) way of exporting models and scene info from 3D Studio Max into OpenGL. I’ve tried ASCII export. Is there something better?

    Download this program:
    http://www.xdsoft.com/explorer/
    it can conver different 3d formats, so you can choose some of them like *.3ds, *.x *.cpp(OpenGL code format), etc.

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